GALS CLUB™ — We started with characters and ended up with a world.
GALS CLUB was an LA production and design studio, and I co-founded it and led its creative direction. For our launch, we started with characters: us, as characters, developed with Midjourney back when it was brand new.
Then we brought in Josh Lundquist to turn them into claymation-style 3D bobbleheads. He took it further than we asked, giving them bodies and building a fully playable open-world game around us in Unreal Engine.
Role – Co-Founder, Creative Direction, Character and World Design
3D, Unreal Engine, Music – Josh Lundquist
Role – Co-Founder & Creative Director
3D, Unreal Engine, Music – Josh Lundquist
Role – Co-Founder & Creative Director
3D, Unreal Engine, Music – Josh Lundquist













© KARIN SCHWARZ – SITE DESIGNED BY ME / UPDATED WHEN TIME ALLOWS
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